ATCM 4365 - GAME DESIGN II - MONDAY

Professor: Michael Stewart

Video Game Breakdown

Each week I will be present a game to the class and I want you all to contemplate and brainstorm how they achieved/created these mechanics.

Consider how you would try and break this down into game-maker.

Where would you start?

How would you make these mechanics work? Don’t worry about coding expertise, just write down your plan.

What would be the biggest struggle and why?

Leave a comment with your laid out plan.

Make sure you sign your post with your FIRST and LAST name and also list the game we are breaking down.

 

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